Managers
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BadgeManager provides easy to use APIs to interact with user’s badges.
Declaration
Swift
@objc public class BadgeManager : NSObject
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ServerManager
is the class to be used for configuring the SDK to use a particular server. It does all the heavy lifting related to server configuration.Declaration
Swift
@objc public final class ServerManager : NSObject
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This class provides the APIs to perform most common interactions with keys. e.g Load user’s favorite keys, add / remove a favorite key, load all keys for a specific badge, reorder favorite keys for a badge etc.
Declaration
Swift
public class KeysInteractor
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The InboxManager provides the API to manage the inbox.
Declaration
Swift
public class InboxManager
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Message Manager is used to process push notification.
Declaration
Swift
public final class MessageManager : NSObject
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Usher Badges can have security restrictions configured by the administrator. The
BadgeSecurity
class provides the APIs to retrieve the active unsatisfied security restriction on aBadge
object and also provides API to trigger the worflow to process the security restrictions. This class is used extensively by the UsherSDK to make sure that a badge associated with any workflow complies with all the restriction set for it.Declaration
Swift
public final class BadgeSecurity
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BeaconMonitor is used to monitor nearby beacons.
Once a beacon is detected, Usher SDK will make a call to Usher Server to execute the beacon action, which is defined on the network. To use beacon monitoring,
always location access
is required. The beacon action request is only sent to server if the device is in the defined geo-fences.Declaration
Swift
public class BeaconMonitor : NSObject
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Location Monitor is used to monitor predefined telemetry regions for each badge.
The client’s location will only be tracked and logged to server within the telemetry regions, starting when user enters the telemtry region. If no telemetry regions are defined for the badge, client’s location will always be tracked and logged to the server.
When the client is offline and within telemetry regions, location data will be stored in the file system. The location data will be logged to server and removed from the file system when client is back online.
Declaration
Swift
public class LocationMonitor : NSObject
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Class for processing a scanned Usher Code
Declaration
Swift
public class ScanProcessor
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A singlton class for reporting desktop related events.
See also
DesktopReportEventType
for event typesDeclaration
Swift
public class DesktopReporter : NSObject
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Use this class to generate the TOTP code for a badge. The TOTP code is 6 digits. The duration of the TOTP code varies by the badge and can be configured on Usher Network Manager. A new code will be generated and published once the current code expires.
Declaration
Swift
public class TOTPCodeGenerator
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This protocol represents the listener for TOTP (Time-baded One Time Passcode) code.
Declaration
Swift
public protocol TOTPCodeGeneratorDelegate : AnyObject
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Use this class to generate the Usher Code for a badge. The length of the Usher Code varies as follows device being online - 4 digits device being offline - 8 digits A QR code representation of the Usher Code is also provided in the delegate callback. The duration of the Usher Code varies by the badge and can be configured on the Usher Network Manager. A new code will be generated and published once the current code expires.
Declaration
Swift
public class UsherCodeGenerator
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This protocol represents the listener for usher code.
Declaration
Swift
public protocol UsherCodeGeneratorDelegate : AnyObject