#import <MSIGraphicUtils.h>
◆ colorForColorCode:()
+ (UIColor*) colorForColorCode: |
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(NSString *) |
colorCode |
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Returns the UIColor object. The input colorCode could be a. "-1" (transparent)
b. @"af345a" (hexcode)
c. @"af345a:0.5" (hexcode:alpha float value) The alpha value between 0 and 1.
If the input is @"-1", returns a [UIColor clearColor]. If the input is anything else returns a nil.
◆ colorForColorCode:defaultColor:()
Returns the UIColor object pertaining to the colorCode, for some reason if the colorCode cannot be decoded, returns a supplied defColor The input colorCode could be a. "-1" (transparent)
b. @"af345a" (hexcode)
c. @"af345a:0.5" (hexcode:alpha float value) The alpha value between 0 and 1.
◆ getColorComponentsFromUIColor:()
+ (const CGFloat*) getColorComponentsFromUIColor: |
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(UIColor *) |
color |
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Returns color components array from UIColor object. Returns a nil if the color is nil, else a 4 element array. [0] red, [1] blue, [2] green and [3] alpha. The r, g, b are from 0.0 and 1.0 (inclusive)
◆ getColorDecimalForColor:()
+ (NSInteger) getColorDecimalForColor: |
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(UIColor *) |
color |
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◆ getColorForColorDecimal:defaultColor:()
+ (UIColor*) getColorForColorDecimal: |
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(NSInteger) |
colorDecimal |
defaultColor: |
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(UIColor *) |
defColor |
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◆ getQuickSymbolUnicode:()
+ (NSString*) getQuickSymbolUnicode: |
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(NSString *) |
symbol |
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Returns the unicode symbol string for the given code.
◆ imageOfView:()
+ (UIImage*) imageOfView: |
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(UIView *) |
view |
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◆ imageSizeWithAspectRatioForImageSize:inFrame:()
+ (CGSize) imageSizeWithAspectRatioForImageSize: |
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(CGSize) |
imageSize |
inFrame: |
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(CGSize) |
frame |
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◆ imageViewWithImage:constrainedByframe:()
+ (UIImageView*) imageViewWithImage: |
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(UIImage *) |
image |
constrainedByframe: |
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(CGRect) |
frame |
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◆ mstrWebColorTohexColorCode:()
+ (NSString*) mstrWebColorTohexColorCode: |
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(NSString *) |
webColor |
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Returns a hex color code. Converts the input web color code and returns a corresponding hex color code. Returns an empty string if the webColor is not valid.
◆ newImageViewOfView:()
+ (UIView*) newImageViewOfView: |
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(UIView *) |
view |
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Returns the new image of the view. It is responsibility of the caller to release the view. This is useful if you need a snapshot of the current view while showing the transition effects.
◆ newRoundedRectPathForBounds:radius:strokeWidth:()
+ (CGPathRef) newRoundedRectPathForBounds: |
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(CGRect) |
rrect |
radius: |
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(CGFloat) |
radius |
strokeWidth: |
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(CGFloat) |
strokeWidth |
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