#include <DSSDrillPath.h>
◆ DSSDrillPath() [1/4]
DSSDrillPath::DSSDrillPath |
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◆ ~DSSDrillPath() [1/2]
virtual DSSDrillPath::~DSSDrillPath |
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virtual |
◆ DSSDrillPath() [2/4]
◆ DSSDrillPath() [3/4]
DSSDrillPath::DSSDrillPath |
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◆ ~DSSDrillPath() [2/2]
virtual DSSDrillPath::~DSSDrillPath |
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virtual |
◆ DSSDrillPath() [4/4]
◆ getDrillImportance() [1/2]
◆ getDrillImportance() [2/2]
◆ getDrillToObject() [1/2]
◆ getDrillToObject() [2/2]
◆ getDrillToObjectID() [1/2]
GUID DSSDrillPath::getDrillToObjectID |
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const |
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inline |
◆ getDrillToObjectID() [2/2]
GUID DSSDrillPath::getDrillToObjectID |
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const |
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inline |
◆ getDrillType() [1/2]
◆ getDrillType() [2/2]
◆ getDrillWithin() [1/2]
bool DSSDrillPath::getDrillWithin |
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◆ getDrillWithin() [2/2]
bool DSSDrillPath::getDrillWithin |
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◆ getKeepOriginal() [1/2]
bool DSSDrillPath::getKeepOriginal |
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inline |
◆ getKeepOriginal() [2/2]
bool DSSDrillPath::getKeepOriginal |
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◆ getPathName() [1/2]
std::string DSSDrillPath::getPathName |
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◆ getPathName() [2/2]
std::string DSSDrillPath::getPathName |
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◆ getRefIndex() [1/2]
int DSSDrillPath::getRefIndex |
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◆ getRefIndex() [2/2]
int DSSDrillPath::getRefIndex |
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◆ getSetName() [1/2]
std::string DSSDrillPath::getSetName |
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◆ getSetName() [2/2]
std::string DSSDrillPath::getSetName |
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◆ HasPrivilegeAndAccess() [1/2]
bool DSSDrillPath::HasPrivilegeAndAccess |
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DSSUserRuntime * |
ipUserRuntime, |
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bool |
iIsTemplateHasDE, |
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bool |
iIsCubeTemplate, |
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bool |
iIsCubeAllowsDrillOut |
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◆ HasPrivilegeAndAccess() [2/2]
bool DSSDrillPath::HasPrivilegeAndAccess |
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DSSUserRuntime * |
ipUserRuntime, |
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bool |
iIsTemplateHasDE, |
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bool |
iIsCubeTemplate, |
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bool |
iIsCubeAllowsDrillOut |
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) |
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◆ LoadDefnFromBinary() [1/2]
int DSSDrillPath::LoadDefnFromBinary |
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DSSBinaryDataReader * |
ipReader, |
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bool |
iIsLoadExtendedProperties |
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◆ LoadDefnFromBinary() [2/2]
int DSSDrillPath::LoadDefnFromBinary |
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DSSBinaryDataReader * |
ipReader, |
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bool |
iIsLoadExtendedProperties |
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◆ setKeepOriginal() [1/2]
bool DSSDrillPath::setKeepOriginal |
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bool |
lbKeepOriginal | ) |
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◆ setKeepOriginal() [2/2]
bool DSSDrillPath::setKeepOriginal |
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bool |
lbKeepOriginal | ) |
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inline |
◆ setRefIndex() [1/2]
void DSSDrillPath::setRefIndex |
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int |
iRefIndex | ) |
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◆ setRefIndex() [2/2]
void DSSDrillPath::setRefIndex |
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int |
iRefIndex | ) |
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